Dark Souls III Level - Early Blockout
I'm about half way through the first pass of my blockout, I've done a pass of the hollow village (green), swamp (purple), and crypt (orange). I've changed quite a lot from my level design document map already, especially in the hollow village section. I found that in my map, this section was significantly more open than it should've been for what I was trying to achieve. The main area of the section was essentially an open field with only a couple instances of negative space. Another big change I've made from the map is changing bonfire locations. I moved the bonfire in the swamp too the beginning of the hollow village section, right outside of the checkpoint door. I did this so the shortcut could have more purpose, as before, it would have been more likely for the player to end up never using that shortcut. I also added a new bonfire to the first crypt room. I did this because I plan on making the crypt section larger and I plan on making the city section before reaching the first bonfire of the level again longer. The swamp has remained largely unchanged due to the fact that it's almost entirely open.
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