Thursday, February 12, 2026

Dark Souls III Level - Started 2nd Pass

I have just started the 2nd pass of my Dark Souls III level. This entails giving the blockout much more detail. I'm about half way done with the first half of the hollow village. So far, I have a made a few modular shacks that I've been placing in and around the critical path. I'm extremely happy with how it's turning out, as I thought making it look as good as it does would be significantly harder. I also replaced a cylinder that was used a statue placeholder with a character model.

An issue I am having though is that placing these shacks to look good is actually extremely time consuming, I've spent many many hours on it already, and I still have a lot to do, although I'm very confident I can get it done within the next week. 

My next steps are finishing the hollow village second pass by replacing the placeholder cubes with their appropriate meshes. After that, I'm going to do the same with the inner-city section of Londor. Those buildings will have gothic-style architecture. After that, I'm going to spend a lot of time scripting and blocking out the side-quest in my level. Once all of that is done, I'm going to really start the gameplay iteration process.

Images:






 
 

No comments:

Post a Comment

Dark Souls III Level - Finishing Touches My whole level has gone through multiple detail passes, and nearly the whole level is functional. A...